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Open the forumAn isometric real-time strategy war over the veins of a shattered moon. Claim crystal Wells with your troops, then chain Relays back to your Core, because a Well only pays while it stays linked. Held Wells ripen to 2.5x yield, you can Overdraw one for a burst of lumen at the cost of a dormant spell, and Moonrise surges make every Well run high. Seven units, seven buildings, three campaign maps against bots, and online rooms where friends take the bot seats.
Mouse: left-click or drag to select, right-click to move or attack. WASD or screen edges scroll, wheel zooms. Touch: tap to select, drag to pan, pinch to zoom.
The game now opens with a short cinematic behind the title menu.
The cutscene paintings match the new character designs, and four scenes now play as short video cutscenes.
Every character now has their own consistent voice, and the heroes and Kaddra have new portraits.
The locked mouse now moves at the same speed as your normal cursor, on any display scaling.
Your mouse now stays inside the game during a match. Click the map to lock it in, push against any edge to scroll, and press Esc to get your normal cursor back.
Edge scrolling keeps going when your mouse runs past the edge of the game, like past the side of the window or onto a second monitor. Move the mouse back into the game, or click outside it, to stop.
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