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Veinfall: Lumen Wars

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    About this game

    An isometric real-time strategy war over the veins of a shattered moon. Claim crystal Wells with your troops, then chain Relays back to your Core, because a Well only pays while it stays linked. Held Wells ripen to 2.5x yield, you can Overdraw one for a burst of lumen at the cost of a dormant spell, and Moonrise surges make every Well run high. Seven units, seven buildings, three campaign maps against bots, and online rooms where friends take the bot seats.

    How to play

    Mouse: click to select, right-click ground to move (a plain move walks past enemies), click an enemy to attack, A then click to attack-move, H hold position, V faction power, . or I idle Warden, wheel or +/- zoom, WASD/edges pan, Q army, E Wardens, R/T abilities, Ctrl+1-9 groups. Touch: tap to select and move, Attack/Hold on the command card, drag to pan, pinch or side +/- to zoom, hammer button for idle Wardens, glowing top button for the faction power.

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