Run a secret underground bureau that catches the world's oddities. Dig rooms, hire crew, lead expeditions, study what you catch with risky Pledge trials, survive breakouts, raids and blackouts through five playable minigames, and grow from a cellar outpost into a Citadel Site that can seal The Last Door.
Tap or click a plot to build and manage rooms. Tabs: Build, Crew, Field, Lab (keys 1-4). Arrows + Enter move the plot cursor, Esc closes panels, M mutes. Minigames: tap or Space; arrows, drag or on-screen pads to dodge; keys 1-4 for fuses. Every minigame can be delegated.
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