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Open the forumA 16-bit asymmetric chase platformer in the dark. Pick one of four Runaways — or one of two Hunters — and play 1 Hunter vs 2-6 Runaways against bots. Keep top speed through loops and slopes, Turbo-Dash past the Hunter, hide in lockers (double damage if caught), and reach the radiant escape gate that opens in the final minute. Fallen Runaways rise as crawler drones. Three stages: the Rustline Yard, the Hollow Shafts and the Coilworks Spire.
Keyboard: A/D or arrows to run, Space/W to jump (hold to hover or glide), S/down to drop through girders or hide in a locker, J/K/L abilities, Shift to charge and release the Turbo-Dash (Hunters: Shift is their third power). Touch: on-screen pad with arrow, jump, dash and ability buttons.
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