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Open the forumA pixel-art platformer. The Hush has smothered every bell in the land, and young lantern-keeper Wren sets out across Mossbell Meadow, the Saltglass Dunes and the icy Frostvane Peaks to ring them again. Stomp thornbeetles and skinks, dodge fire vents and falling icicles, ride moving and crumbling platforms, light lantern checkpoints, hunt three hidden silver bell notes per world, and face the Hush Warden at the end. Each world has its own story, told with Old Ondi the moth postmaster.
Move: Arrow keys or A/D. Jump: Space, Up or W (hold to jump higher). Stomp enemies from above. Touch: on-screen arrow and jump buttons, or tap the left/right quarters and right half of the screen. Enter or tap to advance dialogue. M mutes.
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