A brutal-but-fair precision platformer campaign: 25 hand-built rooms across 6 worlds (Meadow, Violet Spires, Ember Halls, Frostreach, Stormcrown, The Gate), two gatekeeper bosses, save crystals, infinite retries and a death counter. Spikes, ceiling icicles, falling fruit, pop-up traps, fake blocks, vanishing blocks, moonstone walls, lying saves, wall cannons on both sides and circling bats. Continue from the furthest world you reached, or start a fresh run.
Keyboard: Left/Right or A/D move, Z/Space/W/Up jump (press again in the air for a double jump), X/J/Shift shoot, R return to last save, M mute, N new run from the title. Touch: on-screen Left/Right, JUMP and FIRE buttons; tap anywhere to start.
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