Fantasy tower defense with six elemental spires (Fire, Water, Earth, Storm, Sun, Void) that fuse into 15 synergies when built side by side. Hold one of four battlefields (Winding Vale, Serpent Canyon, Forked Ford with two merging lanes, Ring Keep with two lanes) for 16 waves against 14 monster types and 5 bosses: the regenerating Marsh Hydra, the armored Iron Colossus, the reviving Cinder Phoenix, the bat-summoning Hollow Lich and the Chaos Wyrm. Every spire upgrades four times and its sprite grows with each level, from a plain column to a grand spire with pillars, gold trim, rune circles and a floating halo.
Tap or click a battlefield, then Begin. Tap/click an element button (or keys 1-6), then a free field to build. Tap/click a spire to select it, then Upgrade (U) or Sell (X). Call the next wave early for bonus gold (Space). Arrow keys move the cursor, Enter builds, M mutes, Left/Right on the title picks a map.
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