Create a retro arcade push-your-luck game based around a mysterious three-reel machine. The player starts with 100 energy points and 0 credits. Pressing SPIN rotates three reels containing colorful symbols such as stars, gems, coins, lightning bolts and spooky skulls. Matching three identical positive symbols awards credits. Different combinations have different rewards, and rare combinations give large jackpots. Skull symbols drain the player's energy: one skull causes a small energy loss, two cause a larger loss, and three cause a very large loss. Show this with funny cartoon electrical effects, screen shaking and sparks. The player's ENERGY BAR and accumulated CREDITS must always be clearly visible. After every spin, the player must choose between SPIN AGAIN and ESCAPE. ESCAPE lets the player finish the run and save all accumulated credits. However, escaping activates the machine's final security trap: the player receives one last randomized energy hit before leaving. Clearly display the possible damage range before the player chooses ESCAPE, for example: ESCAPE — FINAL HIT: 15–35 ENERGY This creates the main strategic dilemma. A player with 40 energy knows escape is relatively safe, while a player with 20 energy is taking a major risk. If the player's energy reaches zero, the run ends and all accumulated credits are lost. If the player survives the final escape hit, they successfully escape and bank their credits. Make the game progressively more tempting as credits accumulate, with occasional larger jackpot opportunities encouraging the player to keep spinning. Use a colorful retro 1980s arcade aesthetic with neon lights, chunky pixel graphics, cartoon electricity, sparks, coins and exaggerated animations. Keep everything playful and non-realistic. Core gameplay loop: SPIN → gain credits or lose energy → SPIN AGAIN or ESCAPE → survive the escape to bank your score. After each run, allow the player to restart and display their highest successfully
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