Taking entries
Build a game people can't stop replaying: one more go, every time. Any kind works: an arcade dash, a puzzle run, a tiny roguelike, a high-score chase, on a phone or a desktop. Reviewers score fun, polish and how hard it is to put down. Any game you have published can enter, or wish a new one, then enter it from this page. ·
entry window Nov 6 – Nov 13 ·
judging to Nov 17, 2026 UTC ·
0 entries
No entries published yet.
Closed
Build the best strategy game: one where thinking ahead is how you win. Any kind works: turn-based, real-time, tower defence, a tactics puzzle, a card battler, on a phone or a desktop. Reviewers score fun, polish and how much good thinking it rewards. Wish it during the entry window, publish it, then enter it from this page. ·
entry window Oct 24 – Oct 31 ·
judging to Nov 4, 2026 UTC ·
10 entries
Closed
Go big: a 3D look, AI-painted art, or a game friends play together online. Push past what a wish usually makes. Build a world with depth, art painted for your game, or something you play online with friends. Reviewers score fun, polish and ambition: how far it goes with 3D, AI art or multiplayer. Any of your games can go in: pick one you already made or wish a new one, publish it, then enter it from this page. ·
entry window Sep 30 – Oct 19 ·
judging to Oct 23, 2026 UTC ·
14 entries
Closed
Build a game you can play with a single button, tap or key — the whole game, start to finish. Judges (your fellow entrants) score fun, polish and how well it honours the one-button rule. Wish it during the entry window, publish it, then enter it from this page. ·
entry window Sep 20 – Sep 25 ·
judging to Sep 29, 2026 UTC ·
7 entries